
Vision doesn't go through glass (so that researchers can't freeze it by watching experiments through the safety glass)Ī doctor that kills people if he touches them. The sh_ file has the small config: every 5 seconds a player blinks 0.2 seconds if SCP173 is near them. (Fire Extinguisher weapon and model) SCP 173 If you press E on those you get a fire extinguisher. Fire Extinguishers can be placed from the Entities tab in the spawnmenu. Use a fire extinguisher to make him not burn for 10 seconds. If you die you leave a mask again, enabling the next person to put it on.īasically an orange blob that can heal people and makes cute sounds.Ī guy who burns and sets everything on fire near him. SCP 035Ī simple mask entity that, if you press E on it, makes you SCP 035.

These workshop items will be linked for each addon below.
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They have to be named SCP(SPACE)Number for the systems to work.įor most addons to work you have to add workshop items to your server workshop collection and to the download for clients. It will throw out error and trying to load into the map will be broken or not even there.Warning: Do not change the Names of the SCPs. If a map goes above just one limit it won't render fully. When I say map limits optimization I mean the limits the map is on. What is optimization and map limits optimization? Is it not the same thing?įor me when I say optimization I normally mean fps. Map limits optimization can mean that next mapper you hire will need to charge you for doing map optimization. It can be from skipping optimization (means players will lag). As new mappers starts of selling for cheap or even free). A cheaper product (map) can mean its worse in one or many ways. I'm happy to remove services that you or I have put forward from the price total. Then that work is not needed to be done by the me.
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For example if you know how to make textures for maps (so it works for hammer editor). To lower anyones map price total is that you would take away A, B or just C work. I'm always happy to work on fitting the service your budget. But if you come 3, 4 days later or near/on dead line date and got ideas as (not limited to) 1. If you come just 24 hours after we agreed it won't be raised by a lot (depends what you want me to add into the plans). Will the price change if I ask to have it done?ĭepends. I will then send the invoice via stripe and when its paid you will have the vmf and bsp(with the content in it) sent via discord, gmodstore or email. I will as well go back and forth with the work I do to make sure you get what you want.ĭelivery: When you got everything you want (unless we have hit the map limit and can't work around it). Production: In this stage I work on the project. I as well look at the workload and advice on services (optimization, map protection and so on) that you self can think about. Prep: Start of with getting a better picture of your project and asking questions. It would mean instead of a file of 200MB it ends up with 220MB or even more. This can happen to 1,2,3, or 40+ textures in your map. That would mean you got the same texture 2 times. As sometimes that is not noticed by the mapper (unless the hammer editor complains about a too long name). This can create a bigger BSP than it would need. Sometimes when you take materials from maps you might see textures that start normal then looks like this (random example): maps/texturemap/realworldtextures/floor/floor_5_-128_-1976_-384. To give a fair price to everyone and on myself I will need the details of the map edits, optimization,texture creation and work before I can give you a set price This is just to redo the high map protection for past clients. This is just to redo the medium map protection for past clients. This is normally used by big servers as superior and icefuse + Server map restricted (view example here)

So you can give the bsp file to your players and keep the map entities server sided. For 50$ you are getting the very basic protection of no_decomp, locked texture, protector brush flag.įor 55$ you are getting the map protection #1 + IID Version that works fine with skybox (view example here)įor 65$ you are getting the map protection low and medium + You get the map entities in its own file.
